He first appears overseeing a battle between royal guards and a group of bandits claiming to be descendants of Gustave XIII. It is the seventh game in the SaGa series and the first to be released on the PlayStation. The unique presentation is SaGa Frontier 2s greatest strength, triumphantly stating: There is still a place for two-dimensional graphics. Weekly Famitsu. SaGa Frontier 2 (サガ フロンティア 2, Saga Furontia Tsū?) [8] New features not seen in the previous SaGa Frontier title include compatibility with the PlayStation's DualShock analog controller and PocketStation peripheral device for accessing additional content. He is exiled by his father when, at the age of 7, he fails the Firebrand Ceremony due to an inability to ignite a sword through manifestation of his Anima. For SaGa Frontier 2 on the PlayStation, a GameFAQs message board topic titled "Question on Stat growth". But it isn't too memorable". 30 June 2006. She and Gustave XIII are banished from the castle by Gustave XII and are forced to live in the slums of Thermes. During the subsequent conflict, Gustave admits he lacks magical powers, and abdicates in favor of Phillip. Famitsu gave the game a high 35 out of 40. SaGa Frontier 2 (яп. [26][27][28], Eric Bratcher reviewed the PlayStation version of the game for Next Generation, rating it four stars out of five, and stated that "If you thought FFVIII was unoriginal, this is the game for you. History Talk (0) Share. 1 - Speak with everyone at Justerm. SaGa Frontier (サガ フロンティア, SaGa Furontia) is a role-playing video game developed by Square (now Square Enix) for the PlayStation and released in Japan on July 11, 1997.The game was later published by Sony Computer Entertainment (SCEA) in North America on March 25, 1998. No.915 Pt.2. [8], The North American version was announced at the 1999 Electronic Entertainment Expo in Los Angeles by Square. [7] Many of the game's towns, locations, and characters draw heavily from medieval Germanic influence, with much of the story taking place within a fictional time-frame similar to the 13th century. SaGa Frontier 2 is likely most memorable for its vibrant, watercolor-style visuals. SaGa Frontier 2 features two-dimensional character sprites on hand-drawn backgrounds. ffvd_games: 8: 12/24 3:36PM: New 4Gamer article about new Remastered details!!! Gustave will set neither foot nor sights on Thermes, Finney, or Merchmin for another 20 years. [2] While the player is restricted by the basic flow of the story, they are free to travel to many parts of the game world whenever they choose, and must traverse harsh dungeon environments and defeat enemies to affect their current place in the story. SaGa Frontier 2 has a couple of these, the most notable being Richard Knights' Heroic Sacrifice, where he jumps off a cliff to try and get rid of the Sealed Evil in a Can once he falls into its trap. As Wil gets older his son Rich Knights continues his father's quest for the Egg. Initially released in Japan in April 1999, an English version was made available in North America in February 2000 and the PAL region the following March 2000. However, the website felt that the game may alienate fans of the original SaGa Frontier for taking too many liberties with gameplay and style, and that while players were still free to explore scenarios at their own pace, the game's story itself was more linear than the average SaGa title. At the start of the game, the player is given the option of assuming the role of one of two heroes, each with their own individual stories and objectives. Not only were items, skills, characters, locations, and music cut from the game due to crazy deadlines, but an entire chapteralso got the axe. Edit. サガフロンティアのデータベースです。 細かい設定などについては解体真書・裏解体真書の購入を推奨します。 当wikiでは便利なデータ情報や解体真書に載ってない情報を取り扱ってい … Wiki de SaGa Frontier 2. The game received mostly positive reviews upon its release in North America and the PAL region in 2000. 『サガ フロンティア』(SaGa Frontier) はスクウェア(現スクウェア・エニックス)が1997年 7月11日に発売したプレイステーション用ソフトのRPG。2008年 11月26日よりゲームアーカイブスで配信されてい … Like other SaGa games, gameplay is largely non-linear, giving the player multiple paths to follow in order to complete the game. Hiroshi TakaiTomomi Kobayashi [19] GamePro magazine called attention to the game's "well organized" menu system and responsive control which took advantage of the PlayStation's DualShock analog control sticks, as well as "a solid story that is sure to please role-players and strategy fans alike."[17]. SaGa Frontier wiki. Like previous titles in the SaGa series, the game's plot progresses in a mostly non-linear fashion, with a heavier emphasis on exploration and battling than adhering strictly to the narrative. Pg.7. プレイステーション - サガフロンティア2. The son is disinherited and exiled by his father when, at the age of 7, he fails to manifest any magical abilities, known as Anima, during a ritual known as the Firebrand Ceremony. This code will force the player to p… SaGa Frontier 2 was met with mostly positive reviews, with the Japanese version receiving three re-issues in June 2000, March 2002, and July 2006 respectively. A promotional movie for SaGa Frontier 2 was included on the Squaresoft 2000 Collector's CD Vol. Master Cielmer asks Gustave XII for permission to leave the King's Employ and to depart Thermes. GamePro magazine called attention to the game's "well organized" menu system and responsive control which took advantage of the PlayStation's DualShock analog control sticks, as well as "a solid story that is sure to please role-players and strategy fans alike". The most common type of Art, Weapon Arts require only the use of a weapon. The game was later published by Sony Computer Entertainment (SCEA) in North America on March 25, 1998. The game takes place in the land of Sandail, with the game's timeline spanning several decades. In the Japanese version, use GameShark code 301C9F9A 0007and start a new game. Each character may equip up to two different kinds of weapons, and may become more specialized in a particular field of combat by assigning them "Roles", which increase their proficiency with certain weapon and spell combinations as well as give them additional abilities. Masashi Hamauzu Set in the fictional world of Sandail, the game's plot, as well as location and character names, draw heavily from medieval Germanic and Anglo-Saxon influence. [12], SaGa Frontier 2 was a bestseller in Japan. JP April 1, 1999NA Feb 15, 2000PAL March 22, 2000PlayStation NetworkJP Dec 10, 2008. Mode(s) SaGa Frontier 2's music was recorded at Sunrise Studio in Tokyo, and on April 21, 1999, Square released the three-disc SaGa Frontier II Original Soundtrack in Japan courtesy of publisher DigiCube. After adventures in the Arctic region of Weissland, Wil becomes known as "Tycoon Wil", though he continues to search for the Egg. Master Cielmer, a magician as well as teacher and councilor to Gustave XIII assists both mother and son in escaping Thermes and seeking asylum in the city Gruegel in the kingdom of Na. It is the eighth original game in their SaGa series. For SaGa Frontier 2 on the PlayStation, a GameFAQs message board topic titled "Quell - ???? Composer(s) SaGa Frontier 2 was first announced in a September 1998 issue of Japanese The PlayStation magazine, where Square claimed the game would be taking a stylistic departure from the original SaGa Frontier released one year earlier, as well as confirming the title's release for spring 1999. Combat scenarios are divided into three separate types, which are either selectable by the player or dictated automatically by the plot - Duel, which allows one-on-one combat; Team, where up to four characters may take part against an entire enemy group; or Strategic, which can contain a large number of characters in a strategy-like scenario. The game's art style was achieved by using hand-drawn and painted artwork produced on a canvas that would be scanned and digitized to produce the game's backgrounds and character sprites. [3] SaGa Frontier 2's graphics were also praised by IGN who called the game "beautiful" with a "romantic soundtrack that is of the utmost quality. "[20], The game maintains a 74% average score from aggregate review website GameRankings based on 26 reviews, and received generally positive reviews from western publications. His request is granted. User Info: knightblazer85. [4] By continually attacking an enemy with weapons, characters randomly learn special weapon skills that can deal more damage, as well as combine with other party member's attack to form combo attacks. The game features an art style unique to the series at the time it was released, utilizing hand-painted watercolor backdrops and characters to give the game a storybook feel. There, he meets with Fake Gustave, who offers to help him, but he refuses after his friends grow suspicious of him. Gameplay-wise, it resembles many of the SaGa titles before it, with strictly turn-based battles and multiple stories to follow being two of the series' mainstays. Initially released in Japan in April 1999, an English version was made available in North America in January 2000 by Square Electronic Arts and in PAL regions the following March by Square. Players advance through the game by completing story-based missions and interacting with non-player characters to move the plot forward. Many of the game's towns, locations, and characters draw heavily from medieval Germanic influence, with much of the story taking place within a fictional timeframe similar to the 13th century. Like SaGa Frontier, the game has been re-released several times over the years, once in 2000 as part of the Square Millennium Collection, again in 2002 as part of the PSOne Books bestseller range, and again in 2004 as a part of Square Enix's Ultimate Hits line. Fourteen years after Rich disappears while chasing a mysterious girl called Misty, thought to be in possession of the Egg, Rich's daughter Virginia (or 'Ginny') follows in the footsteps of her family to seek out adventure, and the truth. A war then breaks out between Gustave XIII and his half-brother in which Gustave conquers Finney and becomes the ruler of all the surrounding kingdoms except Na. watch 01:12. The secondary playable storyline in the game is that of Wil Knights, who is a member of a rich family of "diggers"; after the death of his parents, Wil relocated to the kingdom of Westia. At the age of fifteen Wil sets out to become a famous digger: after hearing about a legendary object known as "The Egg", Wil sets out to find it. Super Robot Taisen OG Saga: Endless Frontier (無限のフロンティア スーパーロボット大戦OGサーガ, lit Endless Frontier: Super Robot Wars OG Saga) is a video game developed by Monolith Soft and published by Bandai Namco Games.It is a spin-off of the Super Robot Taisen: Original Generation series. The soundtrack features German track names to keep with the game's eastern European theme, and was popular enough to be re-issued on the Square Enix Music label in February 2006. 3, which was packaged with the initial North American release of Vagrant Story. Fandom Apps Take your favorite fandoms with you and never miss a beat. "[3] However, the website felt that the game may alienate fans of the original SaGa Frontier for taking too many liberties with gameplay and style, and that while players were still free to explore scenarios at their own pace, the game's story itself was more linear than the average SaGa title. Series creator Akitoshi Kawazu served as project director, with the game's promotional character art drawn by Tomomi Kobayashi, who had previously contributed artwork for SaGa Frontier and Romancing SaGa. Development for the title was headed by series creator Akitoshi Kawazu, with music by Masashi Hamauzu. est un jeu vidéo de rôle sur PlayStation développé par Square. Take your favorite fandoms with you and never miss a beat. Finney Royal Family; from top center (clockwise): Gustave XII, Sophie, Marie, Philippe, Gustave XIII. "[19] IGN's biggest problem with the title was its low replay value and weak presentation, which the website felt didn't take full advantage of the PlayStation's CD format by including an opening movie or character voices, ultimately calling it a "slightly above average game". SaGa Frontier 2 (サガ フロンティア 2 Saga Furontia Tsū?) This sequence is made even worse by the following scene showing the birth of his daughter. GameSpot praised the game's art design in a time when three-dimensional computer graphics were becoming more prominent, stating "the title's relaxed and flowing tones are a pleasant breeze of creativity when compared with most titles' CG, polygons, and pixel-perfect graphics. Infobox *remove "series" from the series row so it just says "SaGa" . Genre(s) Returning to a triumphant welcome in Thermesthe King rushes to his wife's side and names his new son successor to the throne, Gustave XIII of Finney. New features not seen in the previous SaGa Frontier title include compatibility with the PlayStation's DualShock analog controller and Pocketstation peripheral device for accessing additional content. Initially released in Japan in April 1999, an English version was made available in North America in January 2000 by Square Electronic Arts and in PAL regions the following March by Square. [1] Like previous titles in the SaGa series, the game's plot progresses in a mostly non-linear fashion, with a heavier emphasis on exploration and battling than adhering strictly to the narrative. PlayStation, PlayStation Network Development for the title was headed by series creator Akitoshi Kawazu, with music by Masashi Hamauzu. He is exiled by his father when, at the age of 7, he fails the Firebrand Ceremony due to an inability to ignite a sword through manifestation of his Anima. Weapon Arts are arranged by Weapon Type and consume WP when used. The second SaGa game released on the Playstation, SaGa Frontier 2 was markedly different from its predecessor. [2] Each character may equip up to two different kinds of weapons, and may become more specialized in a particular field of combat by assigning them "roles", which increase their proficiency with certain weapon and spell combinations as well as give them additional abilities. サガフロンティアのデータベースです。 細かい設定などについては解体真書・裏解体真書の購入を推奨します。 当wikiでは便利なデータ情報や解体真書に載ってない情報を取り扱ってい … Players advance through the game by completing story-based missions and interacting with non-player characters to move the plot forward. SaGa Frontier 2's music was recorded at Sunrise Studio in Tokyo, and on April 21, 1999, Square released the three-disc SaGa Frontier II Original Soundtrack in Japan courtesy of publisher DigiCube. (Nå Square Enix) Spillet var en av de siste RPGene fra Square som ble utgitt på PlayStation.Selv om det er en oppfølger har det ingen historiemessig tilknytting til Saga Frontier.. Det ble utgitt 22. mars 2000 i Europa. Five years later, Gustaves father dies, and at the behest of his best friend Kelvin decides to claim the throne. [24][25] Like SaGa Frontier, the game has been re-released several times over the years, once in 2000 as part of the Square Millennium Collection, again in 2002 as part of the PSone Books best-seller range, and again in 2004 as a part of the Square Enix Ultimate Hits line. Famitsu gave the game a high 35 out of 40. [9] In January 2000, the game was released in that region by Square Electronic Arts, and was made available in PAL regions the following March. This one holdout is controlled by Phillip, Gustave's brother, who blames Gustave for their mother's death. His mother, Queen Sophie, unsuccessfully tries to prevent Gustave XIII's banishment. A remasteredversion featuring additional characters, events and features i… And even though his wife announces their baby girl Ginny has been born, he becomes obsessed with the woman and the Egg, and never returns from his quest. Publisher(s) No.915 Pt.2. プレイステーション - サガフロンティア2. These spells still cost SP for some reason, but such items are still useful for the fact that they save a slot for another spell. SaGa Frontier is a role-playing video game developed by Square for the PlayStation and released in Japan on July 11, 1997. Il fait partie de la série de jeux nommée SaGa. ffvd_games: 10: 3/5 5:06PM: I'm hosting a SaGa Frontier Emelia speedrun tournament, and you can enter! [5] A representative from the company stated that they would be abandoning the CG full-motion videos and computer-style graphics of the previous title to focus on a more traditional, hand-drawn look. No emulated releases in infobox, remove PSN as a platform and release date. [23] The game has sold over 675,000 copies in Japan as of December 2004. It is the eighth original game in their SaGa series. This unique presentation is SaGa Frontier 2s greatest strength, triumphantly stating: There is still a place for two-dimensional graphics." Role-playing ". SaGa Frontier 2 has sold over 675,000 copies in Japan as of December 2004. Ice Lake Monsters complete. He gives the throne to his brother Philippe. The Loop (TV) Do you like this video? D'abord sorti au Japon en avril 1999, une version anglaise est rendue disponible en Amérique du Nord en janvier 2000 ; les autres versions (européennes, australiennes, ...) suivent en mars de la même année. [11] The soundtrack features German track names to keep with the game's eastern European theme, and was popular enough to be re-issued on the Square Enix Music label in February 2006. [3], Battles in SaGa Frontier 2 utilize a turn-based approach where the player must input specific commands for each character at the beginning of each combat round, with each action taking place in accordance with a character's speed rating. Square He then moved to the city-state of Wide where he insinuates himself with the ruler and overthrows him. Artist(s) Gustave XIII is the former prince of Thermes, and successor to the throne of Gustave XII. The Frontiers Saga is a series of Science Fiction novels that covers a century of human adventures in space. SaGa Frontier II AAで読む『鋼志伝』は、スクウェアのゲーム「サガ フロンティア2」を原作としたゲーム系長編やる夫スレ。 作者は xUluN9XBn2。 2016年3月31日から2017年5月26日にかけて連載された。 サガフロンティアのデータベースです。 細かい設定などについては解体真書・裏解体真書の購入を推奨します。 当wikiでは便利なデータ情報や解体真書に載ってない情報を取り扱ってい … The game features an art style unique to the series at the time it was released, utilizing hand-painted watercolor backdrops and characters to give the game a storybook feel. [13] GameSpot praised the game's art design in a time when three-dimensional computer graphics were becoming more prominent, stating "[t]he title's relaxed and flowing tones are a pleasant breeze of creativity when compared with most titles' CG, polygons, and pixel-perfect graphics.
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